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		<title>Blog entries for muaddib</title>
		<description>Building Blog</description>
		<link>http://www.mercenariesguild.net</link>
		<lastBuildDate>Fri, 21 Nov 2008 16:09:03 +0100</lastBuildDate>
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		<item>
			<title>Build Theory: Karith Human base A Rank 2, H Default Left</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,build-theory-karith-human-base-a-rank-2-h-default-left.html/Itemid,0/lang,en/</link>
			<description>Karith consists of 173 base locations, 7 of which are A ranked spots&lt;br/&gt;To be considered a A ranked spot the spot has to have the following: &lt;br/&gt;&amp;nbsp;&lt;br/&gt;Ease of access from starting locationMap ControlQuick access to likely enemy base locations Ease of Defense &amp;nbsp;&lt;br/&gt;For humans these spots are:&lt;br/&gt;&amp;nbsp;&lt;br/&gt;Elevator room (Ele)H Default Left (left)H Default Right (Right)Slow door (Slow)Dark Stair (Dark)&amp;nbsp;Soda in A default (Soda)Gimp hall that nobody ever builds in (Gimp)&amp;nbsp;&lt;br/&gt; [...]</description>
			<author>muaddib</author>
		<category>Paper</category>
 <category>Building</category>
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		<item>
			<title>Build Theory: Karith Human base A Rank 1, Elevator Room</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,build-theory-karith-a-rank-1-elevator-room.html/Itemid,0/lang,en/</link>
			<description>Karith consists of 173 base locations, 7 of which are A ranked spots&lt;br/&gt;To be considered a A ranked spot the spot has to have the following: &lt;br/&gt;&amp;nbsp;&lt;br/&gt;Ease of access from starting locationMap ControlQuick access to likely enemy base locations Ease of Defense &amp;nbsp;&lt;br/&gt;For humans these spots are:&lt;br/&gt;&amp;nbsp;&lt;br/&gt;Elevator room (Ele)H Default Left (left)H Default Right (Right)Slow door (Slow)Dark Stair (Dark)&amp;nbsp;Soda in A default (Soda)Gimp hall that nobody ever builds in (Gimp)&amp;nbsp;&lt;br/&gt; [...]</description>
			<author>muaddib</author>
		<category>Paper</category>
 <category>Building</category>
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