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		<title>Blog entries </title>
		<description>Blog entries </description>
		<link>http://www.mercenariesguild.net</link>
		<lastBuildDate>Wed, 27 Aug 2008 19:33:17 +0100</lastBuildDate>
		<generator>FeedCreator 1.7.2</generator>
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			<title>Build Theory: Karith Human base A Rank 2, H Default Left</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,build-theory-karith-human-base-a-rank-2-h-default-left.html/Itemid,0/lang,en/</link>
			<description>Karith consists of 173 base locations, 7 of which are A ranked spots&lt;br/&gt;To be considered a A ranked spot the spot has to have the following: &lt;br/&gt;&amp;nbsp;&lt;br/&gt;Ease of access from starting locationMap ControlQuick access to likely enemy base locations Ease of Defense &amp;nbsp;&lt;br/&gt;For humans these spots are:&lt;br/&gt;&amp;nbsp;&lt;br/&gt;Elevator room (Ele)H Default Left (left)H Default Right (Right)Slow door (Slow)Dark Stair (Dark)&amp;nbsp;Soda in A default (Soda)Gimp hall that nobody ever builds in (Gimp)&amp;nbsp;&lt;br/&gt; [...]</description>
			<author>muaddib</author>
		<category>Paper</category>
 <category>Building</category>
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			<title>Build Theory: Karith Human base A Rank 1, Elevator Room</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,build-theory-karith-a-rank-1-elevator-room.html/Itemid,0/lang,en/</link>
			<description>Karith consists of 173 base locations, 7 of which are A ranked spots&lt;br/&gt;To be considered a A ranked spot the spot has to have the following: &lt;br/&gt;&amp;nbsp;&lt;br/&gt;Ease of access from starting locationMap ControlQuick access to likely enemy base locations Ease of Defense &amp;nbsp;&lt;br/&gt;For humans these spots are:&lt;br/&gt;&amp;nbsp;&lt;br/&gt;Elevator room (Ele)H Default Left (left)H Default Right (Right)Slow door (Slow)Dark Stair (Dark)&amp;nbsp;Soda in A default (Soda)Gimp hall that nobody ever builds in (Gimp)&amp;nbsp;&lt;br/&gt; [...]</description>
			<author>muaddib</author>
		<category>Paper</category>
 <category>Building</category>
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			<title>Building in 1984</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,building-in-1984.html/Itemid,0/lang,en/</link>
			<description>Here paper finds a room with a single entrance, and manages to stack turrets in a manner that maximizes damage in a tight area.&amp;nbsp; Its nearly impossible to do any damage w/out dying.&amp;nbsp; Is it possible to snipe away at turrets?&lt;br/&gt;&amp;nbsp;  &lt;br/&gt;</description>
			<author>SilverFox</author>
		<category>Paper</category>
 <category>Building</category>
 <category>1984</category>
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			<title>How to build a great Tremulous base.</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,how-to-build-a-great-tremulous-base..html/Itemid,0/lang,en/</link>
			<description>If you want to be better at&amp;nbsp;Tremulous, its a good idea to spend some time as a spectator.&amp;nbsp;&amp;nbsp;Pay attention to how&amp;nbsp;better players strategize, and handle gameplay.&amp;nbsp; Since I&amp;#39;m on a laptop (no mouse)&amp;nbsp;for a few weeks, offensive classes are really tough to play, so I&amp;#39;m going to try and improve my building.&lt;br/&gt;There are many great builders in this game, and most of them frequent the Pure Tremulous servers.&amp;nbsp; One of my favorites is Paper Cut.&amp;nbsp; In an attempt  [...]</description>
			<author>SilverFox</author>
		<category>Paper</category>
 <category>Intro</category>
 <category>Building</category>
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			<title>The download thing</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,downloads.mercenariesguild.net.html/Itemid,0/lang,en/</link>
			<description>Warning: Incoherent  and rambling.&lt;br/&gt;MG now has a new download system.  I figured I should write a bit about what it does and how it works, as not all of its coolness is immediately apparent.&lt;br /&gt;This is probably going to be a reasonably technical post, if you just want to know how to set a server up look at http://tremulous.net/phpBB2/viewtopic.php?p=77919#77919&lt;br /&gt;&lt;br/&gt;The old system involved a single folder, base, which contained all the maps and mods.  For servers running TJW&amp;#39;s mod  [...]</description>
			<author>david</author>
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			<title>The Tremulous Community is Going Down Hill</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,the-tremulous-community-is-going-down-hill.html/Itemid,0/lang,en/</link>
			<description>First off, let me start by saying this is not supposed to be some gloom and doom rant about why Tremulous and its community sucks. As is obvious to anyone who has talked to me, I love Tremulous (the only &amp;quot;game&amp;quot; I play) and I love its community (which is why I try to do as much as I can for it.)&lt;br /&gt;&lt;br /&gt;As of late, the mood, demeanor, and quality of posts in the forums (www.tremulous.net/phpBB2) and in IRC (#tremulous@irc.quakenet.org) have been rapidly changing. What was once in my  [...]</description>
			<author>khalsa</author>
		<category>Tremulous</category>
 <category>stupid</category>
 <category>Mercenaries Guild</category>
 <category>Community</category>
 <category>Clan</category>
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			<title>I'm Sorry, Stupid Tremulous Players</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,im-sorry-stupid-tremulous-players.html/Itemid,0/lang,en/</link>
			<description>Before you read on, let me give you fair notice that the quotation that follows may cause headaches -- if not hemorrhages -- in the brain of a reasonable, intelligent person. No, really, I think a little part of me dies every single time I see posts like this on the trem.net forums. Consider yourself warned.&lt;br/&gt;Browsing the forums today, I was greeted with a nice little treat of a post from the mind of one DHRUVINATOR. You might (though I highly doubt it) also know him as the leader of the {S}p [...]</description>
			<author>seFFYLIGht</author>
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			<title>Hurry up David and you too Kev.</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,hurry-up-david-and-you-too-kev..html/Itemid,0/lang,en/</link>
			<description>&amp;lt;&amp;lt; Mercenaries Guild Chat &amp;gt;&amp;gt; | Note to possible recruits: Pester David so you can apply for MG sooner. :) | Note to possible players of mg servers: pestering kev may or may not get them updated faster&lt;br/&gt;&amp;nbsp;&lt;br/&gt;--&lt;br/&gt;:D&amp;nbsp;&lt;br/&gt;</description>
			<author>Raytray</author>
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			<title>Movies</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,movies.html/Itemid,0/lang,en/</link>
			<description>A couple good movies out.  &lt;br/&gt;Smokin&amp;#39; Aces &lt;br/&gt;Actors: Ryan Reynolds - Richard Messner&lt;br/&gt;Alicia Keys - Georgia Skykes &lt;br/&gt;Jeremy Piven - Buddy &amp;#39;Aces&amp;#39; Isreal &lt;br/&gt;Plot: A dying mob boss takes out a $1 million contract on the life of his former prot&amp;eacute;g&amp;eacute;, a Vegas magician turned gangster who has agreed to testify against the mob. The FBI attempts to protect their key witness as an array of hit men and women descend on Lake Tahoe in a race to take the magician out. &lt;br [...]</description>
			<author>RawrDemon</author>
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			<title>Server List Spam FTW!</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,server-list-spam-ftw.html/Itemid,0/lang,en/</link>
			<description>So D*S has a &amp;quot;dueling&amp;quot; server that they&amp;#39;ve struggled to get near the top of the list.  Seriously, a &amp;quot;dueling&amp;quot; server.  In protest of all the stupid list spamming, and being a server operator who truly does not care if people know of my server, I have lodged my protest by changing my server&amp;#39;s name to all boxes in the hopes that more will follow suit and maybe we will get this nonsense stopped.  R1CH had/has a fix for it for the master server and while we had some fun w [...]</description>
			<author>tuple</author>
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			<title>Ug</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,ug.html/Itemid,0/lang,en/</link>
			<description>The &amp;quot;popular&amp;quot; servers really have gone downhill.&amp;nbsp; I said they had gone downhill berfore but wows!  I join SST tonight (other servers were full or empty) and it&amp;#39;s a 4v4, with 260BP mind you.  Ug, what a pointless waste of time.  Who was it who said that they play to fight people, not bases?&lt;br/&gt; So I go and join DretchStorm, right into &amp;quot;Rampage&amp;quot;, or as I call it, Campage.  I join aliens and find I can&amp;#39;t even spawn.  From previous experience I know that Rampage is  [...]</description>
			<author>tuple</author>
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			<title>History repeating itself</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,history-repeating-itself.html/Itemid,0/lang,en/</link>
			<description>I&amp;#39;m not very good with blogs, but I&amp;#39;ll just let it go.&lt;br/&gt;Does anyone realize how history is being repeated by itself?&lt;br/&gt;Seriously, remember in Social Studies class about how the Romans saw themselves as &amp;quot;indestructible&amp;quot; and &amp;quot;undefeatable&amp;quot; and the &amp;quot;strongest ever?&amp;quot; However, they weren&amp;#39;t that strong. Even though they conquered Greek, Egypt, and controlled some more countries, they could not conquer Persia. The Persians fought back at the Romans and Rom [...]</description>
			<author>Holyknight</author>
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			<title>Oh Hypocrisy, You Foul Demon You</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,oh-hypocrisy-you-foul-demon-you.html/Itemid,0/lang,en/</link>
			<description>Since the dawn of the new millennium, the people on this planet fortunate enough to own and operate their own personal, internet-enabled computers have been forcibly changing the delivery of digital media. Napster, Gnutella, Kazaa, and Bittorent were each new and innovative technologies that delivered content, but were each also rejected by companies, corporations, and associations that made it clear that business would not support them. Apple Inc. was and is one of those companies.&lt;br/&gt;  Recent [...]</description>
			<author>munroe</author>
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			<title>Share and Donate</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,share-and-donate.html/Itemid,0/lang,en/</link>
			<description>It occurs to me that while share and donate may cause people to take longer to learn tremulous, it can also speed up matches.  A team that is slightly better will distribute their winnings, increasing their capabilities at ever increasing rates (as they use their increased capabilities to gain more resources to distribute.)  Rates that would surpass the lesser team.  All of this would be accelerated.  I don&amp;#39;t like that so many games end after SD.  SD has always seemed to me to be an artifiti [...]</description>
			<author>tuple</author>
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			<title>There is Hope Yet</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,there-is-hope-yet.html/Itemid,0/lang,en/</link>
			<description>&amp;nbsp;&amp;nbsp;&amp;nbsp; Last night a played a bunch of good matches on the MG MercenariesGuild server.&amp;nbsp; Ironically, I think I also played more beta maps than I ever did when it was the Beta Server!&amp;nbsp; It was a great deal of fun and I am very greatful that it happened.&amp;nbsp; It&amp;#39;s very refreshing to see that there are a lot of people who just like a good game.&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; I have a tendency to want to wander.&amp;nbsp; In all things. I will learn about it and then wander off into the  [...]</description>
			<author>tuple</author>
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			<title>Public Servers Driving Me Insane</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,public-servers-driving-me-insane.html/Itemid,0/lang,en/</link>
			<description>&amp;nbsp;&amp;nbsp;&amp;nbsp; UG!&amp;nbsp; Good players looking to do nothing but pwn noobs.&amp;nbsp; Knockback that launches dretches so far that you can&amp;#39;t even move around larger aliens.&amp;nbsp; Layouts that change per map, but are silly and put nodes all over or start everyone without reactor/om, not to mention 12 version of ATCS with different layouts!&lt;br/&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Lots of other things are driving me crazy about them.&amp;nbsp; It used to be that you could always find a good, straightforward match.&amp;n [...]</description>
			<author>tuple</author>
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			<title>The Beauty Of A Lucy Jump</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,the-beauty-of-a-lucy-jump.html/Itemid,0/lang,en/</link>
			<description>Hello, I would like to tell you about the risky but fantastically useful world of lucy jumping.&lt;br/&gt;&amp;nbsp;&lt;br/&gt;What Is A Lucy Jump? &lt;br/&gt;Its pretty simple really. You charge a lucifer cannon (human weapon) to some level (most often full), aim down, and release.&lt;br/&gt;To get more height (substantially more height, seems like as much as 1.5x as much), simply time it so that your shot from the lucy hits the ground as you are just beginning to jump. Another option is to overload the lucy instead of re [...]</description>
			<author>Garoth</author>
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			<title>Practice Your Dretch</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,practice-your-dretch.html/Itemid,0/lang,en/</link>
			<description>I know you&amp;#39;re thinking &amp;quot;well, that goes without saying&amp;quot;, but I don&amp;#39;t just mean practicing your headbites. Getting in and going for the head is only a small part of dretching. Hell, the dretch is already designed to be perfectly equipped to do that. Darting into a group of humans and taking down one before you go is about the same as randomly spamming your rifle down a hallway at a bunch of dretches. You wouldn&amp;#39;t do that, would you? Like everything important in the world, th [...]</description>
			<author>seFFYLIGht</author>
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			<title>MG Demo Project</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,mg-demo-project.html/Itemid,0/lang,en/</link>
			<description>So we &amp;quot;filmed&amp;quot; a few more takes of the MG Demo Project&amp;#39;s first entry (The Rifle) this evening. Khalsa, Exclamation, K-Otic and myself took part, and it was a lot of fun.&lt;br/&gt;&amp;nbsp;&lt;br/&gt;We&amp;#39;re up to 11 takes now, mostly because of minor screwups (FF being on, I killed the dretch instead of a turret), but we&amp;#39;re making solid progress. Once we solidify the first demo, it&amp;#39;ll be easier to keep a consistent tone and feel with the subsequent demos.&amp;nbsp;&lt;br/&gt;&amp;nbsp;&lt;br/&gt;The next  [...]</description>
			<author>munroe</author>
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			<title>Long Blog Entry Test</title>
			<link>http://www.mercenariesguild.net/component/option,com_myblog/show,long-blog-entry-test.html/Itemid,0/lang,en/</link>
			<description>Hello.&lt;br/&gt;&amp;nbsp;&lt;br/&gt;I wanted to test a &amp;quot;long&amp;quot; blog entry to check for minor inconsistencies and such. Instead of just putting spaces, newlines, or random characters I&amp;#39;ve decided to include articles that I&amp;#39;ve written for TinyMixTapes.com, an independant music review/news website. Note that some of these entries contain &amp;quot;curse&amp;quot; words, just in case anyone is sensitive to them.&lt;br/&gt;&amp;nbsp;&lt;br/&gt; Pirate Bay Shutdown, MPAA Connection Under Investigation&lt;br /&gt; &lt;br /&gt; &amp;#39;Ya [...]</description>
			<author>munroe</author>
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