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Mercenaries Guild

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* = Represent actions to be taken by Actors.

- = Represent lines of the script that will appear on screen/read.

– START EVOLUTION DEMO –

-Introduction to Evolving an Alien-

*Enter Scene, Select Alien team. Select Dretch.*

*Actor Spawns.*

-Aliens do not have the capability to buy new weapons like the humans. They "evolve" into better Aliens.-

-To evolve an alien, you have to gain "evoloution points."-

-You gain evolution points by killing Human Players.-

*Enter Human. Actor Kills Human*

-Notice you now have one evolution point.-

-Different Aliens cost more Evolution points.-

-Some Aliens are unavailable until Stage 2, and Stage 3 occur.-

-Please See other Tutorials for Information about the different Stages.-

-With one evolution point a Dretch can become a Basilik-

-Press 'q' to bring up the evolution menu-

*Actor brings up Evolution Menu*

*Actor select Basilik*

-You have now evolved into a Basilik, which is a more advanced Alien.-

-Kill more humans to get more evolution points, so you can evolve into better Aliens.-

*Human enters the room. Basilik starts to kill the human, but doesn't actually kill it.-

– END OF EVOLUTION DEMO –

 
evolving_demo.txt (160 views) · Last modified: 2008/02/14 14:35 by 198.103.167.20
 
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