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Topic: MG Dev Server feedback  (Read 11370 times)

Benji
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« on: March 14, 2008, 12:55:24 PM » Reply #90

One minor thing that I noticed is that when you press "T" or "Y" the "Say:" image is too low of a resolution.
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Atom Eve
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« on: March 14, 2008, 01:47:21 PM » Reply #91

There's a fix to that by binding new chat commands to t and y, though the exact commands escape me at the moment.
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khalsa
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« on: March 14, 2008, 01:53:59 PM » Reply #92

Open your console by hitting the ~ key

You need to rebind the 'T' and 'Y' keys.
Commands:

/bind T messagemode
/bind Y messagemode2

*Note: I'm doing this from my horrible memory, so the cvars might be wrong.


Khalsa
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< Garoth> he doesn't really draw, he doesn't really write, he doesn't really code, and he doesn't really design

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Garoth
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« on: March 14, 2008, 02:59:26 PM » Reply #93

Ok, Khalsa's made some mistakes...

1) It's ui_messagemode and ui_messagemode2
2) I'm not sure if it matters, but t and y should be lower case. At least, that's how I've been using it and it makes sense. Tremulous might not care.

So again, all of the input text stuff is fixed by doing:

/bind t ui_messagemode
/bind y ui_messagemode2

It's not that what we have there now is a bug, it's that this is what the client will have as default in the future. As a bonus, you get slightly different prompt text which is more illustrative of the purpose.
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benmachine
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« on: March 14, 2008, 06:57:01 PM » Reply #94

For what it's worth, they're only called ui_messagemode and ui_messagemode2 because the normal messsagemode command is intercepted by the client before it gets to the UI qvm. It won't be necessary to call them ui_ in 1.2.
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tyranis
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« on: March 20, 2008, 02:33:09 PM » Reply #95

While running the devserver pk3 and after you have a different guid even on 1.1 servers.
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khalsa
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« on: March 20, 2008, 02:55:47 PM » Reply #96

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< Garoth> he doesn't really draw, he doesn't really write, he doesn't really code, and he doesn't really design

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tyranis
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« on: March 20, 2008, 03:27:04 PM » Reply #97

From my experience, yes on windows.
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benmachine
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« on: March 20, 2008, 07:53:56 PM » Reply #98

From my experience, yes on windows.
Check if it's fiddled with cl_guidServerUniq. Whatever it is now, set it to 1 Tongue

(this isn't mgdev's fault, it's just because every mod has its own autogen)
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