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Topic: Map Rotation for MG Dev  (Read 4321 times)

Garoth
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« on: December 06, 2007, 01:28:33 PM » First post

Hey,

What maps do you think would be fun to have on MG Dev?

(on a sidenote, we're all looking forward to your new map, paper)

Anyway, put down your thoughts, and I'll do a poll to hammer it out later.
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« on: December 06, 2007, 02:51:43 PM » Reply #1

Ok, I feel dumb now Sad

I just saw this topic, but here is what I put in the other one:


Can we add the map Odin made to the rotation?

I forget the name, but I quite enjoyed playing on it Smiley
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« on: December 06, 2007, 03:28:36 PM » Reply #2

We need to make sure any new maps we add are balanced.
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David
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« on: December 06, 2007, 04:38:09 PM » Reply #3

I vote we ask norf.
We want good maps that will make good balance stats.
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Lakitu7
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« on: December 06, 2007, 05:43:20 PM » Reply #4

While there's a lot of new maps that we each like and think would play well, have any of us put a lot of time into them to KNOW that they're balanced?

We could possibly put some up and exempt them from stats or put them into a different pool until we know, I guess, but then that's games on -dev that are only useful for half of its purpose.
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« on: December 07, 2007, 07:59:55 AM » Reply #5

My vote would be to just use standard maps in the rotation, since there is a great deal more stats with standard maps to compare to.

just my 2 cents
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Garoth
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« on: December 07, 2007, 10:28:34 AM » Reply #6

I would like Ticonderoga, though. It needs a bit of work yet, I admit, but it could be the best thing Odin has ever made in terms of gameplay.
« Last Edit: December 07, 2007, 10:41:23 AM by Garoth » Logged

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KillJoy
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« on: December 07, 2007, 11:34:18 AM » Reply #7

    Killjoy's Dream maps
    • map-ancient_remains
    • map-atcs3
    • map-flap
    • map-pushcannon_b3
    • map-sedna-beta3
    • map-temple
    • map-outpost_p4_beta4
    • map-obj_infested-b2
    • map-Medusa_CTMb1.pk3
    • dark.pk3
    theres a few more that aren't on the MG download section But this Is pretty my favorite maps.
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    Garoth
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    « on: December 07, 2007, 01:11:51 PM » Reply #8

    I forgot all about temple... it was kind of fun at one point. Or at least it looked nice.

    ATCS3 was always very nice.
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    Badger
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    « on: December 08, 2007, 05:35:21 AM » Reply #9

    Hahaha, infested? Good old White Bear. The map never really worked though, despite it being an interesting idea... Needed a mod, possibly.
    * Badger reserves the right to defend the works of White Bear, even unto highrise. And remembers to try and whip him into finishing it.

    Oh, and the official dev maps, released post 1.1 (ancient remains, flap) should be on, shouldn't they?
    « Last Edit: December 08, 2007, 05:37:03 AM by Badger » Logged

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    Lakitu7
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    « on: December 08, 2007, 03:51:04 PM » Reply #10

    Flap is a deathmatch map and Ancient Remains is far too large for a server that rarely has more than 4v4.

    obj-infested is the helper for gloom1, one of Xiane's ports, isn't it?
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    Garoth
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    « on: December 08, 2007, 04:00:20 PM » Reply #11

    Yeah, Lak is right, in many ways. I like flap and AR 'cause they are pretty, wouldn't want them in rotation.
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    Badger
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    « on: December 09, 2007, 05:04:35 AM » Reply #12

    obj-infested is the helper for gloom1, one of Xiane's ports, isn't it?

    It was made by White Bear a while ago as an "assault" map, where the humans have to press buttons and stuff in order to progress and kill the Overmind.
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    tyranis
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    « on: December 09, 2007, 11:36:13 AM » Reply #13

    Derelict anyone?
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    Nunya
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    « on: December 10, 2007, 04:59:46 PM » Reply #14

    omg pushcannon is so much fun, but not for humans until s2

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