December 05, 2008, 03:13:46 AM
 

News : Talk with us Live! #mercenariesguild @ chat.freenode.net OR Click Here

+  Mercenaries Guild
|-+  Public
| |-+  MGDevelopment Server
| | |-+  Humans vs Humans, Aliens vs Aliens, >2 teams
Topic: Humans vs Humans, Aliens vs Aliens, >2 teams  (Read 1849 times)

WB
Private
*

Karma: 0
Offline Offline

Posts: 15


View Profile

« on: March 10, 2008, 04:24:18 AM » First post

Currently all games are Humans vs Aliens, and nothing is wrong with that. Just for the sake of spawning some wild ideas: Why not, in addition to the normal games, also have games of Humans vs Humans or Aliens vs Aliens? Would that be hard to implement?
Humans vs Humans is not a very original idea in itself, but it could be fun. Aliens vs Aliens is a stranger game, though: just imagine grabbing a tyrant with a basilisk.

Another wild idea, which takes probably much more work to implement, is to have games with more than 2 teams. For example, in a large map, you could have an alliance of Humans and Aliens against another alliance of Humans and Aliens. Or perhaps two Human teams against one Alien team, which starts with a better and stronger base and perhaps already in S2. Especially when many players are online, this could be interesting. Map makers should indicate the range of the number of players that can fit on the map; you don't want 40 players on ATCS. On larger maps, you could have more than 2 teams instead of just larger teams. I'm mostly thinking of two alliances of teams, not many teams fighting one another until only one remains. But the latter could be fun too. With allied teams, imagine the possibilities for cooperation and tactics. Base moves could be much more frequent because the allied team can help defend or even provide a temporary repeater so that power never goes down. Or not just a temporary one but mutual backup power in case one of the reacs gets destroyed. Alliances between Alien teams are probably not that interesting since Aliens are not that base-dependent anyway. An alliance between an Alien team and a Human team could be very interesting. Imagine the kind of tactics you could develop: for instance attacking a large enemy base with a front line of dretches and rants followed by the heavy luci- and chainsuit artillery. Or why not allow humans to ride on top of a tyrant, as if it were a horse (but probably only if the human does not wear a suit). Imagine the destructive power of a lucirant!

Probably other people have thought about these things; I would love to hear your ideas.
Logged

Go Up

Amanieu
First Lieutenant
****

Karma: -23
Offline Offline

Posts: 228



View Profile

« on: March 10, 2008, 04:55:09 AM » Reply #1

I believe there already is a Human vs Humans server out there, and if you want you can also take a look at benmachine's patch: http://www.mercenariesguild.net/patches/?do=details&task_id=64&histring=tk

I strongly doubt this will ever make it into MGDev, so this topic should be moved. It has a chance of being made into a mod though, but then you'll need to find someone willing to do it.
« Last Edit: March 10, 2008, 04:56:58 AM by Amanieu » Logged

Go Up

Garoth
Member
here be dragoons
*

Karma: 22
Offline Offline

Posts: 2368


Mercenary


View Profile WWW

« on: March 10, 2008, 08:39:43 AM » Reply #2

Yeah, no chance at this being made official... and naturally, all the ideas you've presented have already been talked about several times all over Tremulous.
Logged

Garoth of Garoth.com

Go Up

tyranis
Member
Major
*

Karma: -7
Offline Offline

Posts: 305


View Profile

« on: March 10, 2008, 02:39:40 PM » Reply #3

Tremulous in my opinion is not suitable for an entertaining humans vs human games. Massive gameplay and balance changes would be required for a reasonable level of gameplay.
Logged

Go Up

Angus Young
First Lieutenant
****

Karma: -101
Offline Offline

Posts: 213


I BROKE MY G-STRING!(inside joke)


View Profile

« on: March 10, 2008, 06:41:10 PM » Reply #4

I smell Trem MMO...! Have huge numbers of people on one persistant server world thing. A Human and an Alien capital city. And have scirmishes all over this world.

(I know that this isn't really what he was talking about... but... it would be a cool idea.)
Logged

Zombies are people too.

Go Up

Booty
Private First Class
**

Karma: 0
Offline Offline

Posts: 37



View Profile

« on: March 10, 2008, 09:06:56 PM » Reply #5

The is a Human v. Human server (which I admin on.), there also is a Granger v. Blasters server (also an admin on). More people play on the H v. H server, but in the Granger v. Blasters server the blasters and granger shoot super fast on, and is pretty fun.
Logged

War does not determine who is right - only who is left.

Go Up

benmachine
Member
Sergeant Major
*

Karma: 7
Offline Offline

Posts: 161


push button, receive ben


View Profile

« on: March 11, 2008, 10:09:22 AM » Reply #6

I believe there already is a Human vs Humans server out there, and if you want you can also take a look at benmachine's patch: http://www.mercenariesguild.net/patches/?do=details&task_id=64&histring=tk
I should mention that I wrote that patch in a single evening a long time ago and it doesn't work very well Smiley
Logged

Go Up

WB
Private
*

Karma: 0
Offline Offline

Posts: 15


View Profile

« on: March 11, 2008, 11:45:53 AM » Reply #7

I smell Trem MMO...! Have huge numbers of people on one persistant server world thing. A Human and an Alien capital city. And have scirmishes all over this world.

(I know that this isn't really what he was talking about... but... it would be a cool idea.)

Consider the possibilities such a TremBigWorld server would offer in terms of camping and lagging!  Wink


Does anyone know of an Aliens vs Aliens patch? It would be rather interesting to have a FPS without shooting  Smiley (unless you count the granger spit and the goon snipes as "shooting")
Logged

Go Up

kevlarman
Member
Staff Sergeant
*

Karma: 10
Offline Offline

Posts: 127


View Profile

« on: March 11, 2008, 02:39:38 PM » Reply #8

Logged

hacking khalsa's server since october '06

Go Up

WB
Private
*

Karma: 0
Offline Offline

Posts: 15


View Profile

« on: March 12, 2008, 04:29:55 AM » Reply #9

Logged

Go Up

Pages 1 Go Up
Print
Jump to: